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NVIDIA GDC News: "Black Myth: Wukong" and "NARAKA: BLADEPOINT" to Support Real-Time Ray Tracing and DLSS 3.5

Kew Tue, Mar 19 2024 08:56 AM EST

The annual Game Developers Conference (GDC) kicks off on March 18, 2024, and NVIDIA has unveiled some exciting advancements in RTX technology:

  • "Black Myth: Wukong" and "NARAKA: BLADEPOINT" will now support real-time ray tracing and NVIDIA DLSS 3.5.

  • "Star Wars Outlaws" is set to launch later this year with DLSS 3 technology and ray tracing support.

  • "Portal with RTX" revamps the classic Valve game with real-time ray tracing and DLSS 3.5 featuring ray reconstruction and RTX IO. This version is now available for free download.

  • "Diablo IV" will receive an upgrade on March 26, adding support for ray tracing technology.

  • Over 500 games and applications now support NVIDIA RTX technology, including titles like "The First Berserker: Khazan," "Sengoku Destiny," and "Outcast - A New Beginning."

  • DLSS 3.5 with ray reconstruction support will soon debut in the NVIDIA RTX Remix public beta. Sb6cc3622-954f-48f0-a32f-e1fa1e65463b.jpg Black Myth: Wukong and NARAKA: BLADEPOINT to Support DLSS 3.5

At GDC, NVIDIA announced that two highly anticipated games, Black Myth: Wukong and NARAKA: BLADEPOINT, will support DLSS 3.5 Ray Reconstruction and Real-Time Ray Tracing technologies. This advancement promises significant improvements in both graphics quality and performance, delivering an unparalleled gaming experience for GeForce users. Black Myth: Wukong is set to release on August 20th, while NARAKA: BLADEPOINT will integrate Real-Time Ray Tracing into three maps for both PVP and PVE modes, with plans for additional map support in the future.

Star Wars Outlaws Set to Launch with NVIDIA DLSS 3, Ray Tracing, and Reflex Support

NVIDIA, in collaboration with Ubisoft and Lucasfilm Games, is set to release Star Wars Outlaws, leveraging GeForce RTX GPU's groundbreaking technologies to offer PC gamers the ultimate gaming experience. This collaboration aims to enhance graphical effects, accelerate performance, and improve game responsiveness.

Set in the Star Wars universe between Star Wars: The Empire Strikes Back and Star Wars: Return of the Jedi, Star Wars Outlaws promises to be the first open-world Star Wars game. Scheduled for release later this year, the game will support NVIDIA DLSS 3, Ray Tracing, and Reflex technologies.

For more information, visit GeForce.cn.

Portal with RTX Now Supports DLSS 3.5 and RTX IO

Portal with RTX is the first game built using NVIDIA RTX Remix, a transformative Mod tool designed to help modders upgrade and remake classic games. Utilizing Global Illumination (also known as Path Tracing), Portal Prelude RTX faithfully recreates Valve's timeless classic by accurately simulating the behavior of light in the real world.

Initially launched with NVIDIA DLSS 3, Portal with RTX now supports DLSS 3.5, leveraging its AI-driven Ray Reconstruction technology to improve the fidelity of Global Illumination and the responsiveness of Global Dynamic Lighting effects. With NVIDIA DLSS 3.5, the frame rates for GeForce RTX 4090 and GeForce RTX 4080 SUPER can increase up to 6.2 times and 6.7 times, respectively, reaching speeds of 100 FPS and 70 FPS.

At 2560x1440 resolution, the 4.7x performance boost enables players with GeForce RTX 4070 SUPER, 4070 Ti SUPER, 4080, 4080 SUPER, and 4090 to achieve over 80 FPS, with GeForce RTX 4090 reaching a maximum of 160 FPS.

At 1920x1080 resolution, the 3.6x performance increase allows almost all GeForce RTX 40 series GPU players to enjoy the game at over 70 FPS, with frame rates rapidly increasing with GPU upgrades, reaching up to 210 FPS for GeForce RTX 4090.

NVIDIA RTX IO, along with the free Portal: Prelude RTX NVIDIA RTX Remix Mod, makes its debut, offering rapid loading and game asset decompression based on GPU acceleration. Compared to traditional storage APIs, NVIDIA RTX IO significantly improves IO performance, utilizing GPU decompression to handle smaller data packets, resulting in faster texture loading speeds, lower CPU utilization, and enabling developers to create next-generation games with rich, intricate worlds. With NVIDIA RTX IO, texture loading times can be reduced by up to 5 times, and Portal with RTX's disk footprint is reduced by 37%.

Portal with RTX supports NVIDIA DLSS 3.5 and RTX IO, and is now available on Steam for all Portal players to download for free.

Diablo IV to Receive Ray Tracing Upgrade on March 26th

Diablo IV is set to receive a ray tracing upgrade on March 26th, enhancing its graphics quality. Armor, water, windows, and other reflective surfaces will feature precise, lifelike ray tracing reflections and transparency effects. Many shadows in Diablo IV will be enhanced through ray tracing, adding more detail to all scenes. Since the game's release in June 2023, DLSS 3 has boosted the 4K performance for GeForce RTX players of Diablo IV by an average of 2.5 times.

Other RTX gaming news:

  • Sengoku Dynasty: The early access version is now available with DLSS 3 support. With all settings maxed out, enabling DLSS 3 at 4K resolution brings a performance boost, averaging up to 2 times the original, achieving 4K 60 FPS on GeForce RTX 4070. On higher-tier GPUs, hitting 4K 100 FPS is possible, with the GeForce RTX 4090 reaching up to 4K 160 FPS. At 2560x1440 resolution, DLSS 3 provides a 1.7x performance increase, enabling all GeForce RTX 40 series to run at 2K 60 FPS+. GPUs like the GeForce RTX 4070 SUPER and above can achieve 2K 120 FPS+, while the GeForce RTX 4090 reaches up to 2K 200 FPS.

  • Outcast - A New Beginning: Set to release on March 15, supporting DLSS 2 and DLAA.

  • The First Berserker: Khazan: Coming soon, supporting DLSS 3 and Reflex.

  • NVIDIA RTX Remix Public Beta: Supporting DLSS 3.5 with Ray Reconstruction, allowing all mod players to upgrade their creations.

  • The Finals: The second season starts on March 14, supporting DLSS 3, RTXGI, and Reflex.

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